I see some reviews noting that you shouldn't make a Pokemon fan game. I disagree, but some points still stand. Fighting seems broken to me. I look at the HP of the pokemon I battle against, and it seems like it doesn't matter even if my pokemon is stronger, the battle just seems like random win or lose. I'd recommend not only changing the screen size, (The screen is a bit too large horizontally, and a LOT of that is unused space, so I end up having to either zoom out in browser, or scroll up and down), but also making the mechanics of the game a lot more understandable and playable. I read that your game is based on chance, but make it a little more player friendly. Like what your chances are. More than just a battle where you click and you either win or lose. Some kind of way to determine what your pokemon's stats will do, or really anything more than just what seems right now like a coin toss for battle. Add some kind of feature that makes it when you hover your mouse over a button like Gym, or Laboratory, it has a popup info bubble that tells you something, anything. Then again, you did warn that this is a very early version, and I hope that you can clean up the animation quite a bit, and all the feedback you are getting will help you make this into a much more playable game, because I like the idea. This rating is for this version only. I'm sure the game will only improve. Ignore the "This game sucks" reviews, unless they offer constructive criticism as to why they disliked the game.